This was a really fun scene I put together in Unreal Engine. I had been playing a ton of HotS and really liked the art I was seeing in it. I wanted to recapture the look and feel of the assets in the desert style maps in the game. I wanted to focus mainly on the hand-painted look of the assets, and while some do have normal maps I feel like they can stand alone with just the diffuse.
Made in Unreal Engine, Blender, and Photoshop.
Made in Unreal Engine, Blender, and Photoshop.